Eric Woroshow

Eric Woroshow

I code. I work. I play. I train. I climb.

Projects

Glow

An OpenGL binding generator for Go.

Memem

A memory game for Android Wear smartwatches. (source)

Gomu

A minimal but functional NES emulator written in Go.

Builder

A web game about building things with toy blocks. (source)

Tacticolor

An Xbox 360 game about conquering the world with real-time multiplayer. (source)

Fishing Girl

An Xbox 360 game about a girl, a boy, and an ocean full of fish. (source)

SpinFour

An iPhone game with an accelerometer twist on Connect Four. (trailer)

Social Ladder

A one-button (Google+) game about climbing as high as you can.

High King

An award-winning, multiplayer version of the ancient Norse board game of Hnefatafl. (For the now-defunt platform Game Gardens.)

Maze

A random maze generation experiment using Eller's algorithm.

Cantor

A tiny, statically-typed, type-inferenced language.

Brainfuck

A dead-simple Brainfuck-to-x86-assembly compiler.

Real-Time Operating System

A real-time microkernel x86 operating system and Marklin train control program.

More: GitHub

Notes

Contact

eric@ericw.ca